Houndstooth - Process

While cleaning up some of my directories, I found some of the paint iterations that I had gone through while building up textures for the spaceship project. The galleries below show some of the iterations at various stages of the texturing process - 

Earlier, before the texturing process - this project also had quite a large organization hurdle to overcome to keep track of all of the unique parts that needed to be retopo'd and baked from the original zBrush model. I don't have as many screenshots for this portion, but some of the images below convey the complexity of the breakdown process - 

Brett Shields