Houdini Vex Exercise - BOIDs

This video shows some of the classwork from the CGMA course I’m currently taking covering VEX in Houdini. Particularly, this is my implementation of the BOIDs solver for managing flocking behaviors. The Pink lines represent cohesion force, the tiny yellow lines represent the true heading and green represents avoidance of the larger spheres.

A look inside the solver, each of the adjustments to the acceleration / vector of the BOID is broken into a separate wrangle with individual controls. The overlaid image illustrates how the 3 primary elements of the system affect the heading of…

A look inside the solver, each of the adjustments to the acceleration / vector of the BOID is broken into a separate wrangle with individual controls. The overlaid image illustrates how the 3 primary elements of the system affect the heading of the BOID.

Brett Shields